New York rooftop concept art
Here I was tasked to come up with a mood concept for our game.
We where asked to create a first person shooter map with cover and a theme, but as a group we had many discussions on what theme to pick we originally was going to pick sci-fi but we discussed that allot of other people where thinking that root and we wanted to be different. We researched game genres for shooters and realised post-apocalyptic FPS aren't really done a great deal in games, so we decided to pick Post-apocalyptic as a theme. I came up with this mood-sketch to capture the feel of our level design.
In my creative processes, I used a black hard edge brush on full opacity to block in the shapes of the buildings, then created a new layer and painted in the details using only 40% opacity greys to block in the light and dark, and create the forms of the buildings and character.

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